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SR_BRG01.QLE
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Text File
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1997-09-04
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13KB
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348 lines
// QOOLE
// Brushes: 19
// Entities: 1
// Objects: 23
{ // Brush 0
( 0 0 8 ) ( 0 500 8 ) ( 500 0 8 ) city2_2 0 0 0 1.00 1.00
( 0 -1 0 ) ( 0 -1 500 ) ( 500 -1 0 ) city2_2 0 0 0 1.00 1.00
( 0 1 0 ) ( 478 146 0 ) ( 0 1 500 ) city2_2 0 0 0 1.00 1.00
( 1 0 0 ) ( 1 0 500 ) ( 342 366 0 ) city2_2 0 0 0 1.00 1.00
( 0 0 -8 ) ( 500 0 -8 ) ( 0 500 -8 ) city2_2 0 0 0 1.00 1.00
} // Brush 0
{ // Brush 1
( 0 0 -8 ) ( 500 0 -8 ) ( 0 500 -8 ) city2_2 0 0 0 1.00 1.00
( 0 12 0 ) ( 492 -75 0 ) ( 0 12 500 ) city2_2 0 0 0 1.00 1.00
( 0 14 0 ) ( 478 159 0 ) ( 0 14 500 ) city2_2 0 0 0 1.00 1.00
( -50 0 0 ) ( -287 440 0 ) ( -50 0 500 ) city2_2 0 0 0 1.00 1.00
( 0 -6 0 ) ( 0 -6 500 ) ( 500 -6 0 ) city2_2 0 0 0 1.00 1.00
( 0 0 8 ) ( 0 500 8 ) ( 500 0 8 ) city2_2 0 0 0 1.00 1.00
} // Brush 1
{ // Brush 2
( 0 0 -8 ) ( 500 0 -8 ) ( 0 500 -8 ) city2_2 0 0 0 1.00 1.00
( 0 1 0 ) ( 478 147 0 ) ( 0 1 500 ) city2_2 0 0 0 1.00 1.00
( 6 0 0 ) ( 6 0 500 ) ( -231 440 0 ) city2_2 0 0 0 1.00 1.00
( 0 -2 0 ) ( 0 -2 500 ) ( 500 -2 0 ) city2_2 0 0 0 1.00 1.00
( 0 0 8 ) ( 0 500 8 ) ( 500 0 8 ) city2_2 0 0 0 1.00 1.00
} // Brush 2
{ // Brush 3
( 0 16 0 ) ( 493 101 0 ) ( 0 16 500 ) city2_2 0 0 0 1.00 1.00
( 0 0 -8 ) ( 500 0 -8 ) ( 0 500 -8 ) city2_2 0 0 0 1.00 1.00
( 0 134 0 ) ( 357 484 0 ) ( 0 134 500 ) city2_2 0 0 0 1.00 1.00
( 0 34 0 ) ( 492 -53 0 ) ( 0 34 500 ) city2_2 0 0 0 1.00 1.00
( 0 -38 0 ) ( 0 -38 500 ) ( 478 107 0 ) city2_2 0 0 0 1.00 1.00
( 0 -11 0 ) ( 0 -11 500 ) ( 500 -11 0 ) city2_2 0 0 0 1.00 1.00
( 0 0 8 ) ( 0 500 8 ) ( 500 0 8 ) city2_2 0 0 0 1.00 1.00
} // Brush 3
{ // Brush 4
( 0 0 -8 ) ( 500 0 -8 ) ( 0 500 -8 ) city2_2 0 0 0 1.00 1.00
( 0 -17 0 ) ( 0 -17 500 ) ( 500 -17 0 ) city2_2 0 0 0 1.00 1.00
( 0 13 0 ) ( 478 159 0 ) ( 0 13 500 ) city2_2 0 0 0 1.00 1.00
( 45 0 0 ) ( 45 0 500 ) ( 297 432 0 ) city2_2 0 0 0 1.00 1.00
( 0 0 8 ) ( 0 500 8 ) ( 500 0 8 ) city2_2 0 0 0 1.00 1.00
} // Brush 4
{ // Brush 5
( 0 -15 0 ) ( 0 -15 500 ) ( 478 130 0 ) city2_2 0 0 0 1.00 1.00
( 0 0 48 ) ( 0 500 48 ) ( 500 0 48 ) city2_2 0 0 0 1.00 1.00
( 0 33 0 ) ( 500 33 0 ) ( 0 33 500 ) wall5_4 0 0 0 1.00 1.00
( 0 0 -48 ) ( 500 0 -48 ) ( 0 500 -48 ) city2_2 0 0 0 1.00 1.00
( -66 0 0 ) ( 275 366 0 ) ( -66 0 500 ) wall5_4 0 0 0 1.00 1.00
( 0 17 0 ) ( 460 212 0 ) ( 0 17 500 ) wall5_4 0 0 0 1.00 1.00
} // Brush 5
{ // Brush 6
( 0 0 -8 ) ( 500 0 -8 ) ( 0 500 -8 ) city2_2 0 0 0 1.00 1.00
( 0 17 0 ) ( 500 17 0 ) ( 0 17 500 ) city2_2 0 0 0 1.00 1.00
( 24 0 0 ) ( 24 0 500 ) ( -317 366 0 ) city2_2 0 0 0 1.00 1.00
( 0 -10 0 ) ( 0 -10 500 ) ( 460 -206 0 ) city2_2 0 0 0 1.00 1.00
( 0 0 8 ) ( 0 500 8 ) ( 500 0 8 ) city2_2 0 0 0 1.00 1.00
} // Brush 6
{ // Brush 7
( 0 0 8 ) ( 0 500 8 ) ( 500 0 8 ) city2_2 0 0 0 1.00 1.00
( 0 16 0 ) ( 478 162 0 ) ( 0 16 500 ) city2_2 0 0 0 1.00 1.00
( 22 0 0 ) ( 22 0 500 ) ( -214 441 0 ) city2_2 0 0 0 1.00 1.00
( 0 -11 0 ) ( 0 -11 500 ) ( 478 -159 0 ) city2_2 0 0 0 1.00 1.00
( 0 0 -8 ) ( 500 0 -8 ) ( 0 500 -8 ) city2_2 0 0 0 1.00 1.00
} // Brush 7
{ // Brush 8
( 0 0 8 ) ( 0 500 8 ) ( 500 0 8 ) city2_2 0 0 0 1.00 1.00
( 0 37 0 ) ( 493 122 0 ) ( 0 37 500 ) city2_2 0 0 0 1.00 1.00
( 0 96 0 ) ( 357 447 0 ) ( 0 96 500 ) city2_2 0 0 0 1.00 1.00
( 0 81 0 ) ( 492 -6 0 ) ( 0 81 500 ) city2_2 0 0 0 1.00 1.00
( 0 -62 0 ) ( 0 -62 500 ) ( 500 -62 0 ) city2_2 0 0 0 1.00 1.00
( 0 -27 0 ) ( 0 -27 500 ) ( 478 119 0 ) city2_2 0 0 0 1.00 1.00
( 0 0 -8 ) ( 500 0 -8 ) ( 0 500 -8 ) city2_2 0 0 0 1.00 1.00
} // Brush 8
{ // Brush 9
( 0 0 -8 ) ( 500 0 -8 ) ( 0 500 -8 ) city2_2 0 0 0 1.00 1.00
( 0 69 0 ) ( 357 419 0 ) ( 0 69 500 ) city2_2 0 0 0 1.00 1.00
( 0 -43 0 ) ( 0 -43 500 ) ( 500 -43 0 ) city2_2 0 0 0 1.00 1.00
( 0 -22 0 ) ( 0 -22 500 ) ( 478 124 0 ) city2_2 0 0 0 1.00 1.00
( 0 42 0 ) ( 500 42 0 ) ( 0 42 500 ) city2_2 0 0 0 1.00 1.00
( 0 0 8 ) ( 0 500 8 ) ( 500 0 8 ) city2_2 0 0 0 1.00 1.00
} // Brush 9
{ // Brush 10
( 0 0 56 ) ( 0 500 56 ) ( 500 0 56 ) city2_2 0 0 0 1.00 1.00
( 0 -13 0 ) ( 0 -13 500 ) ( 500 -13 0 ) city2_2 0 0 0 1.00 1.00
( 0 11 0 ) ( 478 156 0 ) ( 0 11 500 ) city2_2 0 0 0 1.00 1.00
( 64 0 0 ) ( 64 0 500 ) ( 315 432 0 ) city2_2 0 0 0 1.00 1.00
( 0 0 -56 ) ( 500 0 -56 ) ( 0 500 -56 ) city2_2 0 0 0 1.00 1.00
( -59 0 0 ) ( 282 366 0 ) ( -59 0 500 ) wall5_4 0 0 0 1.00 1.00
} // Brush 10
{ // Brush 11
( 0 0 8 ) ( 0 500 8 ) ( 500 0 8 ) city2_2 0 0 0 1.00 1.00
( 70 0 0 ) ( 70 0 500 ) ( -273 364 0 ) city2_2 0 0 0 1.00 1.00
( 0 -157 0 ) ( 0 -157 500 ) ( 357 193 0 ) city2_2 0 0 0 1.00 1.00
( 0 44 0 ) ( 492 -43 0 ) ( 0 44 500 ) city2_2 0 0 0 1.00 1.00
( 0 -47 0 ) ( 0 -47 500 ) ( 500 -47 0 ) city2_2 0 0 0 1.00 1.00
( 0 78 0 ) ( 478 224 0 ) ( 0 78 500 ) city2_2 0 0 0 1.00 1.00
( -94 0 0 ) ( -330 441 0 ) ( -94 0 500 ) city2_2 0 0 0 1.00 1.00
( 0 0 -8 ) ( 500 0 -8 ) ( 0 500 -8 ) city2_2 0 0 0 1.00 1.00
} // Brush 11
{ // Brush 12
( 0 0 -56 ) ( 500 0 -56 ) ( 0 500 -56 ) city2_2 0 0 0 1.00 1.00
( 0 -41 0 ) ( 0 -41 500 ) ( 500 -41 0 ) city2_2 0 0 0 1.00 1.00
( -54 0 0 ) ( -291 440 0 ) ( -54 0 500 ) city2_2 0 0 0 1.00 1.00
( 0 0 56 ) ( 0 500 56 ) ( 500 0 56 ) city2_2 0 0 0 1.00 1.00
( 0 44 0 ) ( 500 44 0 ) ( 0 44 500 ) wall5_4 0 0 0 1.00 1.00
( 59 0 0 ) ( 59 0 500 ) ( -282 366 0 ) wall5_4 0 0 0 1.00 1.00
( 0 21 0 ) ( 460 -174 0 ) ( 0 21 500 ) wall5_4 0 0 0 1.00 1.00
} // Brush 12
{ // Brush 13
( 18 0 0 ) ( 18 0 500 ) ( -325 364 0 ) city2_2 0 0 0 1.00 1.00
( 0 0 -8 ) ( 500 0 -8 ) ( 0 500 -8 ) city2_2 0 0 0 1.00 1.00
( 0 -98 0 ) ( 0 -98 500 ) ( 357 252 0 ) city2_2 0 0 0 1.00 1.00
( 0 38 0 ) ( 492 -49 0 ) ( 0 38 500 ) city2_2 0 0 0 1.00 1.00
( 0 -43 0 ) ( 0 -43 500 ) ( 500 -43 0 ) city2_2 0 0 0 1.00 1.00
( 0 42 0 ) ( 500 42 0 ) ( 0 42 500 ) city2_2 0 0 0 1.00 1.00
( -35 0 0 ) ( -376 366 0 ) ( -35 0 500 ) city2_2 0 0 0 1.00 1.00
( 0 0 8 ) ( 0 500 8 ) ( 500 0 8 ) city2_2 0 0 0 1.00 1.00
} // Brush 13
{ // Brush 14
( 0 0 -56 ) ( 500 0 -56 ) ( 0 500 -56 ) city2_2 0 0 0 1.00 1.00
( 0 13 0 ) ( 478 159 0 ) ( 0 13 500 ) city2_2 0 0 0 1.00 1.00
( 20 0 0 ) ( 20 0 500 ) ( -216 441 0 ) city2_2 0 0 0 1.00 1.00
( 0 -14 0 ) ( 0 -14 500 ) ( 478 -162 0 ) city2_2 0 0 0 1.00 1.00
( 0 0 56 ) ( 0 500 56 ) ( 500 0 56 ) city2_2 0 0 0 1.00 1.00
( 0 12 0 ) ( 500 12 0 ) ( 0 12 500 ) wall5_4 0 0 0 1.00 1.00
} // Brush 14
{ // Brush 15
( 0 0 72 ) ( 0 500 72 ) ( 500 0 72 ) city2_7 0 0 0 1.00 1.00
( 0 0 -72 ) ( 500 0 -72 ) ( 0 500 -72 ) city2_7 0 0 0 1.00 1.00
( -30 0 0 ) ( 221 432 0 ) ( -30 0 500 ) city2_7 0 0 0 1.00 1.00
( 0 -6 0 ) ( 0 -6 500 ) ( 500 -6 0 ) city2_7 0 0 0 1.00 1.00
( 0 6 0 ) ( 477 156 0 ) ( 0 6 500 ) city2_7 0 0 0 1.00 1.00
( 30 0 0 ) ( 30 0 500 ) ( 274 436 0 ) city2_7 0 0 0 1.00 1.00
} // Brush 15
{ // Brush 16
( 0 0 72 ) ( 0 500 72 ) ( 500 0 72 ) city2_7 0 0 0 1.00 1.00
( 0 22 0 ) ( 478 168 0 ) ( 0 22 500 ) city2_7 0 0 0 1.00 1.00
( 0 0 -72 ) ( 500 0 -72 ) ( 0 500 -72 ) city2_7 0 0 0 1.00 1.00
( -52 0 0 ) ( 199 432 0 ) ( -52 0 500 ) city2_7 0 0 0 1.00 1.00
( 0 39 0 ) ( 478 -108 0 ) ( 0 39 500 ) city2_7 0 0 0 1.00 1.00
( 0 -22 0 ) ( 0 -22 500 ) ( 477 128 0 ) city2_7 0 0 0 1.00 1.00
} // Brush 16
{ // Brush 17
( 0 0 72 ) ( 0 500 72 ) ( 500 0 72 ) city2_7 0 0 0 1.00 1.00
( 0 0 -72 ) ( 500 0 -72 ) ( 0 500 -72 ) city2_7 0 0 0 1.00 1.00
( 0 11 0 ) ( 454 221 0 ) ( 0 11 500 ) city2_7 0 0 0 1.00 1.00
( 11 0 0 ) ( 11 0 500 ) ( -188 459 0 ) city2_7 0 0 0 1.00 1.00
( 0 -6 0 ) ( 0 -6 500 ) ( 476 -159 0 ) city2_7 0 0 0 1.00 1.00
} // Brush 17
{ // Brush 18
( 0 0 72 ) ( 0 500 72 ) ( 500 0 72 ) city2_7 0 0 0 1.00 1.00
( 19 0 0 ) ( 19 0 500 ) ( -217 441 0 ) city2_7 0 0 0 1.00 1.00
( 0 0 -72 ) ( 500 0 -72 ) ( 0 500 -72 ) city2_7 0 0 0 1.00 1.00
( 48 0 0 ) ( 48 0 500 ) ( 300 432 0 ) city2_7 0 0 0 1.00 1.00
( 0 31 0 ) ( 478 -117 0 ) ( 0 31 500 ) city2_7 0 0 0 1.00 1.00
( 0 -26 0 ) ( 0 -26 500 ) ( 500 -26 0 ) city2_7 0 0 0 1.00 1.00
( 0 33 0 ) ( 477 183 0 ) ( 0 33 500 ) city2_7 0 0 0 1.00 1.00
( -36 0 0 ) ( -266 444 0 ) ( -36 0 500 ) city2_7 0 0 0 1.00 1.00
} // Brush 18
{ // Entity 0
"classname" "worldspawn"
"wad" "qoole.wad"
} // Entity 0
{ // Object 0 :
Position: (0.000000, 0.000000, 0.000000)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (1.000000, 1.000000, 1.000000)
Objects: 1, 18
Entity: 0
} // Object 0
{ // Object 1 :
Position: (-4.000001, -0.034988, 64.000000)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (1.307557, 1.000000, 1.057854)
Objects: 2, 3, 5, 6, 7, 8, 9, 10, 11, 12
Objects: 13, 14, 15, 16, 17
} // Object 1
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Orientation (rad): (1.570796, 1.570796, 1.570796)
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Brush: 0
} // Object 2
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Orientation (rad): (1.570796, 1.570796, 1.570796)
Scale: (1.000000, 1.000000, 1.000000)
Objects: 4
} // Object 3
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Orientation (rad): (0.000000, 0.000000, 0.000000)
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Orientation (rad): (1.570796, 1.570796, 1.570796)
Scale: (1.000000, 1.000000, 1.000000)
Brush: 2
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Orientation (rad): (1.570796, 1.570796, 1.570796)
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Orientation (rad): (1.570796, 1.570796, 1.570796)
Scale: (1.000000, 1.000000, 1.000000)
Brush: 4
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Orientation (rad): (1.570796, 1.570796, 1.570796)
Scale: (1.000000, 1.000000, 1.000000)
Brush: 5
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Orientation (rad): (1.570796, 1.570796, 1.570796)
Scale: (1.000000, 1.000000, 1.000000)
Brush: 6
} // Object 9
{ // Object 10 :
Position: (43.441319, -55.999977, 9.781504)
Orientation (rad): (1.570796, 1.570796, 1.570796)
Scale: (1.000000, 1.000000, 1.000000)
Brush: 7
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Position: (-123.558685, -56.000076, 1.781511)
Orientation (rad): (1.570796, 1.570796, 1.570796)
Scale: (1.000000, 1.000000, 1.000000)
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Position: (-170.558746, 55.999897, -17.218487)
Orientation (rad): (1.570796, 1.570796, 1.570796)
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Orientation (rad): (1.570796, 1.570796, 1.570796)
Scale: (1.000000, 1.000000, 1.000000)
Brush: 10
} // Object 13
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Orientation (rad): (1.570796, 1.570796, 1.570796)
Scale: (1.000000, 1.000000, 1.000000)
Brush: 11
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Orientation (rad): (1.570796, 1.570796, 1.570796)
Scale: (1.000000, 1.000000, 1.000000)
Brush: 12
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Orientation (rad): (1.570796, 1.570796, 1.570796)
Scale: (1.000000, 1.000000, 1.000000)
Brush: 13
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Position: (43.441280, 8.000024, 12.781504)
Orientation (rad): (1.570796, 1.570796, 1.570796)
Scale: (1.000000, 1.000000, 1.000000)
Brush: 14
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Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (1.307557, 1.000000, 1.057854)
Objects: 19, 20, 21, 22
} // Object 18
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Position: (-74.194595, 0.000002, -33.735504)
Orientation (rad): (1.570796, 1.570796, 1.570796)
Scale: (1.000000, 1.000000, 1.000000)
Brush: 15
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Position: (-27.194597, 0.000002, 9.264514)
Orientation (rad): (1.570796, 1.570796, 1.570796)
Scale: (1.000000, 1.000000, 1.000000)
Brush: 16
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Position: (23.805407, 0.000002, -4.735470)
Orientation (rad): (1.570796, 1.570796, 1.570796)
Scale: (1.000000, 1.000000, 1.000000)
Brush: 17
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Position: (74.805389, 0.000002, -13.735455)
Orientation (rad): (1.570796, 1.570796, 1.570796)
Scale: (1.000000, 1.000000, 1.000000)
Brush: 18
} // Object 22